Sunday, April 26, 2009

Cemetery

For this project, we had to texture a tombstone, light and texture a cemetery in 2 different times of day. I chose dusk/sunset and early midday (like 10am-12pm ish) The saturation of the lighting keeps changing on every screen.... -___-;;;



Stills:











Models were provided for us by Ringling. I lit it in Maya, created the textures in PSCS3, rendered through Renderman and composited in Shake. I love Shake. XDD

Student government has kept me busy for the weekend, so I'm a bit behind schedule for Finals Week. X____x;;; GAH. You're looking at next year's executive board Treasurer. Hahaha..... oh dear.... .__.;;;

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